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View Full Version : Handicap limit, how common is this type of rule



Tony
12-20-2016, 02:54 PM
One league I am in has a limit on handicap the handicap is 100% of 215 with a max of 55 pins.

So anyone with an avg below 160 would give up pins, and as a result is there are no teams with bowlers below this avg.

Just curious is this is a relatively common rule ?

1VegasBowler
12-20-2016, 03:03 PM
Most handicap leagues I've been in or am aware of will do anywhere between 80% & 100% of between 210 & 220. It all depends on what the league wants to do.

JaxBowlingGuy
12-20-2016, 03:12 PM
I wish mine did lol... I have never seen a handicap limit in a league but have in tournaments. Mostly in some of the big money ($10k +) handicap tournaments.

On a side note I bowled a men's league last year which is probably the most competitive one in town and they voted for 100% of 300 handicap. This year they are back to a more "normal" handicap.

bowl1820
12-20-2016, 03:37 PM
As far as leagues go I've never been on one that had a cap on handicap or particularly heard of any around here, now in tournaments yes I've seen caps on handicap.

Caps on team average are more common.

mc_runner
12-21-2016, 08:26 AM
My men's league has a max handicap of 100 (90% of 250). It's basically setting a minimum average of 140 without actually saying it. A few people are slightly below this, which hurts the team they are on.

drlawsoniii
12-21-2016, 09:11 AM
My Mens League on Thursday has a max handicap of 72 I believe its 90% of 210

fordman1
12-21-2016, 11:22 AM
Most leagues around here are team h\c not individual. our Friday league is 90% from 1100. Now the Jackpots are 100% from 230 nothing under 160 though I find it totally unfair for a 230 average bowler bowling against a 180 bowler with 80-90% handicap less the 230. Leagues set up this way are stealing from the little guy.

Tony
12-26-2016, 03:48 PM
Most leagues around here are team h\c not individual. our Friday league is 90% from 1100. Now the Jackpots are 100% from 230 nothing under 160 though I find it totally unfair for a 230 average bowler bowling against a 180 bowler with 80-90% handicap less the 230. Leagues set up this way are stealing from the little guy.

Correct , this is why the team with all three guys averaging over 225 is far ahead of the rest of us.....I'm sure there will be some talk of modifying or adding a rule to equalize these loaded teams.

chip82901
12-27-2016, 05:18 PM
Holy!!! 100% of 300?!?! That's just crazy talk!

J Anderson
12-27-2016, 08:57 PM
Holy!!! 100% of 300?!?! That's just crazy talk!

Not crazy, just very logical. No danger that someone will have his or her average go over the basis number in the course of a season.

JaxBowlingGuy
12-27-2016, 10:56 PM
Holy!!! 100% of 300?!?! That's just crazy talk!

When I first showed up and they told me it was 100% of 300 i thought they were crazy... As the season went on, it wasn't bad at all. It actually evened out the league a lot better than your typical 80 or 90%. This league is 32 teams of 5 men. If i had to guess the league average would be around 190ish. Pretty much anyone whos anyone in town bowl that league. Big money and good competition.

taxexpert2
12-28-2016, 02:47 PM
Hmmm. A couple of years ago I suggested putting a cap on handicaps and was told that this is no longer legal in a sanctioned league. Was I given the incorrect information?

fordman1
12-28-2016, 02:50 PM
So everyone else uses individual H\C rather than team? What is the reason for this? Just wondered why you do this.

taxexpert2
12-28-2016, 02:58 PM
Where I bowl most of the time they use a team handicap. First place I have ever bowled that did this. There is one team that actually gets a negative handicap becuase their bowlers averages are mostly over 200 and the max average for a team is 1000. I guess this is more common in some areas than others.

J Anderson
12-28-2016, 03:49 PM
So everyone else uses individual H\C rather than team? What is the reason for this? Just wondered why you do this.

My guess is because the leagues are using a computer program that automatically calculates individual handicaps. Before personal computers, it was more efficient to add the individual averages, subtract the sum from the basis and then get the percentage.

bowl1820
12-28-2016, 04:33 PM
Hmmm. A couple of years ago I suggested putting a cap on handicaps and was told that this is no longer legal in a sanctioned league. Was I given the incorrect information?

Yes, that is incorrect.

The rule on handicap is (and it's been this way for years):
100g. Handicap
4. Handicap shall not be limited, unless otherwise provided by league rule.

Commonly Asked Questions – Rule 100g.

100g/4 Some of the higher-average teams want us to adopt a rule to limit handicap. Can we
set a limit of a 60-pin handicap for any one bowler?

According to Rule 100g, Item 4, to limit handicap, a league must adopt its own rule.
However, USBC advises against leagues adopting rules to limit handicap. Although
higher-average teams believe they cannot be competitive each week while giving the full
handicap allowance, they should keep in mind, unless the league is using at least 100
percent handicap, the higher-average team still has the advantage.
For example, at 85 percent handicap, the higher-average team has a 15-percent advantage.
With unlimited handicap, the higher-average teams may be challenged, but our experience
indicates more competitive bowling is stimulating to all teams in the league.

bowl1820
12-28-2016, 05:01 PM
Most leagues around here for years used the individual handicap system.

But in the least few years some leagues here have gone to using Team difference handicap (but still use individual handicap for individual awards).

For those that don't know, Team Difference handicap is where you take the team averages and calculate the difference. Then the low average team gets a percentage of that difference as their handicap and the high average team gets 0 handicap.

Such as my Tuesday night league they use 90% of the difference in team averages where the lower average
team receives the handicap and the higher average team receives no handicap.

Example:
This Last Tuesday my team got 16 pins handicap, my team ave. was 648 and the other team ave. was 666. So a difference of 18 of which we got 90%

JaxBowlingGuy
12-28-2016, 05:29 PM
My Monday is a team handicap but my Wednesday is individual.

fordman1
12-28-2016, 07:50 PM
Most leagues pay high team series and game with H\C at the end of the season. When you use the difference between teams it isn't fair. You need a number higher than the highest team average.

taxexpert2
12-29-2016, 04:48 AM
Hmm. Thanks for the info. I moved away from that area so don't bowl in that league anymore. Says something about the secretary of the league.

fordman1
12-29-2016, 11:34 AM
I reread my post and realized it wasn't complete. If you use the difference between teams to figure H\C it would depend on who you bowl what you high series is.

bowl1820
12-29-2016, 07:47 PM
Most leagues pay high team series and game with H\C at the end of the season. When you use the difference between teams it isn't fair. You need a number higher than the highest team average.

In most discussions I've seen about the use of the team difference system for handicap, it's been considered fair.

I believe mainly because since it doesn't use a scratch base, a team doesn't gain an advantage by averaging over the scratch base like they would using the standard hdcp system (which is why you need to set a base number higher than the highest team average in the standard hdcp system) .

The move to the use of the team difference system here AFAIK, was basically started by lower ave. teams who felt they were losing to very high average teams a lot. The change has been fairly well received by everyone to my knowledge.

The main thing I see with the system is, it makes games closer if there's a big difference in team averages.

Here's a example using a actual night my team bowled.

This league uses a 90% of 230 handicap
My team averages: 136-129-183-185 total 633 team average

The other team averages: 182-154-209-248 total 793 team average

We lost all points using the individual system, if we had used team difference system we would have won 1 game, lost the first by only 1 pin and lost the 3rd by 68 pins instead of by 101 pins and we would have lost total by only 66 pins instead of 165 pins

on nights we bowled a team closer to us in average, it didn't really make much of a difference.

http://s5.postimg.org/dw736ks1z/teamdiffcompare2.gif


I reread my post and realized it wasn't complete. If you use the difference between teams to figure H\C it would depend on who you bowl what you(R) high series is.

Yes.

fordman1
12-29-2016, 10:25 PM
Sorry your math don't make sense. They would not be off that much if at all. Both are 90% so the difference should be the same just different numbers.

bowl1820
12-29-2016, 11:42 PM
Sorry your math don't make sense. They would not be off that much if at all. Both are 90% so the difference should be the same just different numbers.

What doesnt make sense?

The calculations are correct for both the handicap systems used. While both use 90%, they are based on something different.

In the case shown Both handicap systems produced different results, for what games were won and lost and by how much.

The 90% of team difference effectively gave the lower ave team more handicap, while it might not be much different (in this case the lower ave team got 33 more pins hdcp than they would have had). It was obviously enough to affect points won and lost.

J Anderson
12-30-2016, 08:55 AM
In most discussions I've seen about the use of the team difference system for handicap, it's been considered fair.

I believe mainly because since it doesn't use a scratch base, a team doesn't gain an advantage by averaging over the scratch base like they would using the standard hdcp system (which is why you need to set a base number higher than the highest team average in the standard hdcp system) .

The move to the use of the team difference system here AFAIK, was basically started by lower ave. teams who felt they were losing to very high average teams a lot. The change has been fairly well received by everyone to my knowledge.

The main thing I see with the system is, it makes games closer if there's a big difference in team averages.

Here's a example using a actual night my team bowled.

This league uses a 90% of 230 handicap
My team averages: 136-129-183-185 total 633 team average

The other team averages: 182-154-209-248 total 793 team average

We lost all points using the individual system, if we had used team difference system we would have won 1 game, lost the first by only 1 pin and lost the 3rd by 68 pins instead of by 101 pins and we would have lost total by only 66 pins instead of 165 pins

on nights we bowled a team closer to us in average, it didn't really make much of a difference.

http://s5.postimg.org/dw736ks1z/teamdiffcompare2.gif



Yes.

Please recheck your math. If I take the sum of your teams averages and subtract from 920 I get 287, 90% of 287 is 258. Doing the same for the other team gives a handicap of 114. The other team is spotting you 144 pins. The difference between your figures and mine is that you are adding individual handicaps which are rounded down to the next whole number.

When I take your team average and subtract from the other teams average1 get a difference of 160 and a handicap of 144 for your team.

p.s. Your league needs to raise the basis to 250 0r stop adding individual handicaps to get the team handicap.

fordman1
12-30-2016, 11:02 AM
160 X 90% = 144 that is where the math error is. Also if you use team h\c you could use 900 or 1000 as a ceiling. All good bowling programs work great for this and after the initial investment they can be upgraded every year for $29.

bowl1820
12-30-2016, 11:19 AM
Please recheck your math. If I take the sum of your teams averages and subtract from 920 I get 287, 90% of 287 is 258. Doing the same for the other team gives a handicap of 114. The other team is spotting you 144 pins. The difference between your figures and mine is that you are adding individual handicaps which are rounded down to the next whole number.

Taking the team averages and subtracting them from 920 was not the system that was used.

Adding individual handicaps to get the team handicaps in this case was what the league used (at the time). (and is the method here and most places I've seen generally used)

The individual handicaps were not rounded down, the fraction were dropped (as per USBC rule).


When I take your team average and subtract from the other teams average1 get a difference of 160 and a handicap of 144 for your team.

Yes, I see I forgot to figure in the 90% and with that correction used in that example. The 2nd game game would be a loss.

But other times when different games have been compared, the use of team difference did make a difference in the out come when those games were close using the other system.

Because using team difference tended to make the scores closer together.


p.s. Your league needs to raise the basis to 250 0r stop adding individual handicaps to get the team handicap.

This league usually did have the base figure higher than the highest average at the start of the league. After the time when this example was made, we had gone to the Team difference system.

The thing about the Team Difference system is, it's essentially using a variable base number. That's always equal to the higher average teams average.

In the other systems it's recommend you set a base number that's equal to or higher than the highest average (Individual or Team). This happens at the beginning of the league when you make the rules and once that base number is set it doesn't change.

But as the league progress's, individual or team averages can rise above that base number (Unless it's set to a ridiculously high number, like the earlier mentioned 300 base) . Thus defeating the purpose of setting the base number above what was then thought to be the highest average.

Team difference handicap eliminates that possibility.Because the base number is always the the higher ave. teams average at the time you bowl them.

So you never bowl against a team with a average above the handicap base number.

Which is what can happen using the other systems and why they are always trying to raise the handicap base number.

bowl1820
12-30-2016, 11:24 AM
160 X 90% = 144 that is where the math error is.
Yes, I see that now. I forgot to figure in the 90% and with that correction used in that example. The 2nd game game would be a loss.



Also if you use team h\c you could use 900 or 1000 as a ceiling. All good bowling programs work great for this and after the initial investment they can be upgraded every year for $29.

Yes, I'm well aware of the bowling programs and how well they work.

fordman1
12-30-2016, 11:44 AM
Sorry I didn't mean to imply that you didn't know those things. I have been doing this a long time and try my best to keep my leagues strong. Too many leagues have strong experienced teams that go to the meetings and set the rules in their favor. When that happens you lose the bottom of the league every year. After a while you run out of bottom teams and the league folds. You have to give them a chance or they go away. Being fair to the little guys is better than stacking the deck for the highs. The better teams will find a way to win because they know how. Lower teams don't know how.

bowl1820
12-30-2016, 12:36 PM
A add-on to my earlier comment of:

The thing about the Team Difference system is, it's essentially using a variable base number. That's always equal to the higher average teams average,

In the other systems it's recommend you set a base number that's equal to or higher than the highest average (Individual or Team). This happens at the beginning of the league when you make the rules and once that base number is set it doesn't change.

But as the league progress's, individual or team averages can rise above that base number (Unless it's set to a ridiculously high number, like the earlier mentioned 300 base) . Thus defeating the purpose of setting the base number above what was then thought to be the highest average.

Team difference handicap eliminates that possibility. Because the base number is always the the higher ave. teams average at the time you bowl them.


So You never bowl against a team with a average above the handicap base number.

fordman1
12-30-2016, 03:16 PM
If your best team 4 person league is 800 and you set the cap at 900 you won't have a problem unless you have stupid easy lanes.

JaxBowlingGuy
12-30-2016, 05:15 PM
My Monday league uses team average to determine team handicap each week. It's 90% of the difference of the averages.

Say my team is 800 average and the opposing team is 700 average they would be spotted 90 pins a game.

bowl1820
12-30-2016, 05:20 PM
My Monday league uses team average to determine team handicap each week. It's 90% of the difference of the averages.

Say my team is 800 average and the opposing team is 700 average they would be spotted 90 pins a game.

Yes, That's team difference handicap same as we use here.

fordman1
01-12-2017, 02:34 PM
My Monday league uses team average to determine team handicap each week. It's 90% of the difference of the averages.

Say my team is 800 average and the opposing team is 700 average they would be spotted 90 pins a game.

From a 228 average bowler who is a site moderator. Was that a question or a comment?