With this spare system the target will stay the same, only the starting position will change depending on what spare you must make. There are two starting positions on the approach used with this system, namely the strike starting position and the 10-pin starting position. You will also use two aiming targets on the lane, the strike aim and the 10-pin aim, for all the spare combinations. Below I will discuss how this spare system works in more detail.
For spare combinations in the center, you must do the following actions depending on the key pin.
The headpin is the key pin, use your strike starting position and strike aim to spare.
The 5-pin is the key pin, use your strike starting position and strike aim to spare. Note that if you bowl with a large hook, you will have to move a half to a whole board to the left to spare (a combination with) the 5-pin as the key pin. If you don't do this, you might chop or miss the spare.
For spare combinations on the left, you must do the following actions depending on the key pin.
The 2-pin is the key pin, move three boards to the right of your strike starting position and use your strike aim to spare.
The 4-pin is the key pin, move six boards to the right of your strike starting position and use your strike aim to spare.
The 7-pin is the key pin, move nine boards to the right of your strike starting position and use your strike aim to spare.
For spare combinations on the right, you first need to find your 10-pin starting position and 10-pin aim (e.g. the third arrow). When you have found these, you must do the following actions depending on the key pin.
The 10-pin is the key pin, use your 10-pin starting position and 10-pin aim to spare.
The 6-pin is the key pin, move three boards to the right of your 10-pin starting position and use your 10-pin aim to spare.
The 3-pin is the key pin, move six boards to the right of your 10-pin starting position and use your 10-pin aim to spare.
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